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Player

AsterVayne#EUW

Rank

Gold II / 63 LP

Status

Review ready

Current focus

Early tempo after deaths

Priority

Your losses often slow down after one avoidable early death, which delays first item and gives the enemy bot lane control of dragon setup.

Next-game action

Avoid coinflip fights before your first item spike. If support roams, collect the wave safely instead of matching pressure alone.

Impact

72

Lane tempo risk

Recent performance

2W 3L

Mock data

Win rate

40%

Avg KDA

2.55

Avg CS/min

6.2

Avg Vision

26.6

Next-game goal

Clean first item timing

Reach your first completed item with no more than one death.

This keeps your lane tempo playable and gives your team a stronger first dragon fight.

Coaching notes

Improvement Hints

Rule-based demo

001

Stabilize the first eight minutes

Evidence: Two of the last three losses included multiple deaths before your first completed item.

Action: Track enemy jungle pathing before trading aggressively on the second and third wave.

002

Protect side-wave tempo

Evidence: Your CS/min is below the mock Master+ benchmark for this role.

Action: After the first tower falls, catch one side wave before grouping unless dragon is spawning within 45 seconds.

003

Set objectives earlier

Evidence: Your vision score is stable, but objective setup still starts late in close games.

Action: Reset 70-90 seconds before dragon, then place river and pixel control before walking mid.

Benchmark preview

DEMO MASTER+ BENCHMARK PREVIEW

Mock benchmark for product demo only. Not Riot-connected or live data.

CS/min

1.9 below demo benchmark

You

6.2

Master+

8.1

Deaths before first item

Needs cleaner early tempo

You

1.6

Master+

0.8

Player overview

AsterVayne#EUW

Rank
Gold II - 63 LP
Roles
Bot / Support
Pool
Kai'Sa / Jinx / Nautilus
Tier
Free

Premium insight preview

Deeper pattern preview

4

Your recall timing may be connected to your CS drop after 10 minutes.

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